1st edition dmg succubus4/16/2023 ![]() IME, players will just waste time trying to learn these things, anyway ("I swing my +1 sword, then I swing this new one. ![]() Personally, I've got enough issues running a game, beyond keeping track of the abilities of every durn magic item, which the players aren't supposed to be able to find out particularly easily. ![]() There's nothing like the off chance of blowing a PC to smithereens because he drank two potions in rapid succession.īeyond Gygax's dense, unique prose, the one thing that struck me then (and still does, now) about the 1E DMG is the philosophy that the DM must rigidly control the information that the players have (and, in most cases, keep them in the dark as much as possible).
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